Posted by Mauricio Longo in Games
on May 11th, 2010
Since yesterday I have seen several articles commenting on the fact that in Q1 2010 more smartphones were sold in the US with Android than with Apple’s iPhone OS. I won’t go into the minutiae of all numbers, as I don’t think it is really relevant, but the numbers being compared are roughly 28% for Android and 21% for Apple.
This has prompted some very positive comments from those that like Android and those that don’t like Apple. While I’m sure the fact that a large number of phones running Android were sold is a good thing for those involved with that platform, it can...
Posted by Mauricio Longo in Apps, Games
on Mar 25th, 2010
…at least some of them do. On a post on The Next Web, Kim Heras, makes a statement that Apple is mistreating its international developers because the iPad will only be available on some markets about a month after it is available in the US. He makes his point with the example of an Australian game developer that he is quick to add hasn’t really complained about it, but he feels that since they’ve sold 2 million copies of a game at $0.99, they’ve made Apple $600,000, so Apple could afford to give them special treatment and ship them some iPads.
While I won’t say...
Posted by Mauricio Longo in Games
on Mar 24th, 2010
Apple has already been making inroads into the mobile gaming world, before the iPad is release, according to Flurry Analytics. While not exactly unexpected given the number of games available on the AppStore, this just begs that you wonder what will happen in that area once the iPad starts to sell in large numbers.
With a larger screen the iPad might appeal to gamers which haven’t taken to mobile platforms but which might enjoy the opportunity to play a game or two on the couch, instead of sitting in front of a desk. With a variety of casual puzzle games available for a couple of dollars from...